Internal
This allows to discard the ray testing.
This method is similar to the original method raycast
in [[THREE.Points]] except that it
then calls the tailored testPoint
method in the children classes to test intersections
depending on whether the points are circles or squares, which [[THREE.Points]] cannot do.
The raycaster.
The array to fill with the results.
Generated using TypeDoc
Point object that implements the raycasting of circles in screen space.