Optional
allowWhether the datasource can overlap tiles. Such overlapping is necessary when zooming out and waiting for the tiles to load, in this case, we use cached tiles to fill the missing gaps if available (and in some cases, the tiles can overlap, i.e. for example when a child is next to a parent, the parent is rendered beneath the child), however for some datasources (those that produce transparent tiles for example), this gives bad results, and as such, it should be disabled to reduce flickering. Another way to put it is that loading tiles are replaced with cached tiles and we then fall (back/forward) to the next appropriate zoom level.
true
Optional
dataNumber used to order [DataSource]'s relative to each other, see dataSourceOrder
Optional
debugEnable debug display for generated tiles. Default is false.
Optional
enableWhether features from these data source can picked by calling intersectMapObjects. Disabling picking for data sources that don't need it will improve picking performance.
true
Optional
geometryOptional level offset of regular tiles from reference datasource to align tiles to. Default is -1.
Optional
languagesUsed to configure the languages used by the DataSource
according to priority;
the first language in the array has the highest priority.
An array of ISO 639-1 language codes.
Optional
maxThe maximum zoom level at which data is available.
Optional
maxThe maximum zoom level at which DataSource is displayed.
Optional
maxMaximum geometry height above ground level this DataSource can produce.
Used in first stage of frustum culling before Tile#maxGeometryHeight data is available.
[[EarthConstants.MAX_BUILDING_HEIGHT]].
Optional
maxThe maximum zoom level at which data is available or displayed at (depending on DataSource subclass).
Use [[maxDataLevel]] and [[maxDisplayLevel]] instead.
Optional
minThe minimum zoom level at which data is available.
Optional
minThe minimum zoom level at which DataSource is displayed.
Optional
minMinimum geometry height below ground level this DataSource can produce. Negative values describe height below ground.
Used in first stage of frustum culling before Tile#minGeometryHeight data is available.
0
.
Optional
minThe minimum zoom level at which data is available or displayed at (depending on DataSource subclass).
Use [[minDataLevel]] and [[minDisplayLevel]] instead.
Optional
nameThe unique name of a DataSource instance.
Optional
storageStorage level offset applied to this DataSource
.
Optional
styleThe name of the [[StyleSet]] to evaluate for the decoding.
Generated using TypeDoc
Options for a DataSource.