• Rotates the camera by the given delta yaw and delta pitch. The pitch will be clamped to the maximum possible tilt to the new target, and under the horizon in sphere projection.

    Parameters

    • mapView: {
          camera: PerspectiveCamera;
          projection: Projection;
      }

      The MapView instance in use.

      • camera: PerspectiveCamera
      • projection: Projection
    • deltaYawDeg: number

      Delta yaw in degrees.

    • deltaPitchDeg: number = 0

      Delta pitch in degrees.

    • maxTiltAngleRad: number = ...

      Max tilt angle in radians.

    Returns void

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